local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133107090
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 90001
L2_1.gadget_id = 70310007
L3_1 = {}
L3_1.x = -949.168
L3_1.y = 195.002
L3_1.z = 767.82
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 91.465
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 90003
L3_1.gadget_id = 70310007
L4_1 = {}
L4_1.x = -936.678
L4_1.y = 195.17
L4_1.z = 759.376
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.47
L4_1.y = 91.465
L4_1.z = 316.652
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 90004
L4_1.gadget_id = 70310007
L5_1 = {}
L5_1.x = -917.235
L5_1.y = 197.841
L5_1.z = 766.626
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.634
L5_1.y = 121.401
L5_1.z = 59.827
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 90001
L5_1 = 90003
L6_1 = 90004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
